نوع مقاله : مقاله پژوهشی
نویسندگان
1 دانشیار گروه علم اطلاعات و دانش شناسی، دانشکده روانشناسی و علوم تربیتی دانشگاه علامه طباطبائی ، تهران، ایران
2 دانش آموخته کارشناسی ارشد گروه علم اطلاعات و دانششناسی، دانشکده روانشناسی و علوم تربیتی دانشگاه علامه طباطبائی، تهران، ایران،
چکیده
کلیدواژهها
عنوان مقاله [English]
نویسندگان [English]
purpose: The present study aimed to investigate the current status of human resources, budget, organizational readiness, computer facilities and equipment, and organizational policy for the implementation of a digital archive of video games in the National Library and Archives of Iran.
Method: This research is applied in terms of purpose and has been carried out using a systematic review, meta-synthesis, and qualitative approach. The research population included relevant scientific sources and organizational experts, and sampling was done purposefully. The data collection tool was a checklist whose content validity was confirmed by experts. MaxQDA software was used for data analysis, and open, axial, and final coding was performed using this software. Descriptive statistics such as mean and standard deviation were used to analyze the checklist data. The mean index was used as the basis for determining the status and importance of each component.
Findings: The findings showed that the aspects of budget, organizational readiness, computer facilities and equipment, organizational policy, and human resources are the most important factors that should be considered in creating a digital archive of video games, respectively. Currently, the infrastructure status of the National Library and Archives of Iran in the aforementioned aspects is relatively unfavorable for launching a digital archive of video games. Based on a comparison of the current situation and achieving the desired situation for archiving video games in the National Library and Archives of Iran, first, basic measures should be taken to upgrade computer equipment and facilities (hardware and software) in the organization. Because, considering the importance of this factor, there is currently a large gap between the current state of facilities and equipment and the desired state. Organizational readiness, budget, and organizational policy for creating a digital archive of video games are at a low level. Also, there is a relatively large gap between the current situation of the organization and the desired situation. Human resources are the last factor that needs attention. This may be rooted in the high technical skills, expertise, and scientific knowledge of the employees of the National Library and Archives of Iran.
Conclusion: The results show that in the current situation, the technical infrastructure, budget, computer equipment, organizational readiness, and technical and specialized skills of human resources are at a low level. However, experts believe that creating such an archive is possible by strengthening the infrastructure and developing accurate policies.
کلیدواژهها [English]
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